This type of game lends itself perfectly to “jump scares” and while there are a number of them I felt they were done well and thankfully not overdone. This is the type of horror game that I used to dream of playing and it’s wonderful to experience. Paintings will shift and change, entire environments will twist and much more. You’ll walk through a door only to turn back and find an entirely new room behind you. These events happen so seamlessly and without fault, it’s extremely engrossing. The ways in which you interact with the environment will lead you to trigger certain events that will help progress the game and more than likely lead to something spooky going down. Along the way you’ll find a number of items that reveal very interesting little details about the protagonist, his mental state and what may have led him to his current situation. You make your way from room to room searching cupboards, drawers and so on looking for any type of clue to explain what the heck is going on. The player must navigate through both a constantly changing Victorian-era mansion and ghastly visions of the past.Īs I stated above, these types of games are almost entirely about story, exploration and discovery and Layers of Fear is no different in that regard. ![]() Players take control of a painter whose sole purpose is to finish his Magnum Opus. Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration. Layers of Fear follows a similar pattern to P.T and games like it but is it just another clone or is it something more? These games used photo realistic environments and gameplay that is almost entirely about story, exploration and discovery. Naturally, this has led to a number of “clones” which have attempted to recapture a fraction of the buzz that P.T. ignited the passion for survival horror gaming once more. With the big developmental studios leaving survival horror in the past it was up to the smaller, lesser known creators to step up and remind us what it was that made this genre capable of giving us some of the greatest, most memorable moments in gaming history.īack in 2014, first-person psychological survival horror video game P.T. ![]() This growth saw big game franchises that were synonymous with survival horror such as Dead Space and Resident Evil practically ditch the genre entirely and instead opt for over the top action. By no means was this a simple task with the rampant growth in popularity for action orientated gaming looming. Over the years the genre has had to reinvent itself a number of times to ensure its continued existence. I think it’s fair to say that survival horror in video games has gone through a couple of rough patches.
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